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Devlog
Version 0.8.5();
June 04, 2023
by
SaintBaroque
SPECIAL THANKS TO THE GOAT @LEGENDS_SERIES FOR THE COVER PICTURE. I'm really excited as I fully coded out two concepts that I had thought of, and they both went very well with minor hitches. If they d...
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Version 0.8(); + DEMO V2 RELEASED
May 16, 2023
by
SaintBaroque
I am proud to announce the new and improved demo of AWESTRUCK, releasing today May 16th, 2023. There are no screenshots this time, go play the demo to see the new stuff :) This will be replacing the i...
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Version 0.7();
January 30, 2023
by
SaintBaroque
1
I think I can safely say that 2023 has started off very nicely. I'm now back in college and my workload is pretty heavy this year, but I have a good grip on what I need to do. I tend to get fixated on...
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Version 0.6.5();
December 19, 2022
by
SaintBaroque
AWESTRUCK will not be releasing this year. I have for a long time dreamt of this game being finished and released by 2022, mainly towards the end of the year. However, as that date got closer and clos...
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Version 0.6();
September 13, 2022
by
SaintBaroque
AWESTRUCK is slowly but surely getting to the finish line. It's hard to believe I've been working on this for almost the past 3 years, but now that I'm approaching the date I've wanted for a while, it...
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Version 0.5();
August 14, 2022
by
SaintBaroque
Progress is being made, and I cant help but feel like I'm getting better at what I'm doing along with it. I don't know if it's my own hubris talking or confidence, but art assets have slowly been gett...
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Version 0.4();
June 18, 2022
by
SaintBaroque
1
This one will be short, but I've gotten a lot done in just a short amount of time. I do not like the idea of rushing game development, but this week has been incredibly productive, and I've conceptual...
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Version 0.3();
April 20, 2022
by
SaintBaroque
1
Sorry for going off the grid for a hot minute, I will say that it was a bad idea trying to balance college, a social life and making a video game. Not to mention that the college continues to have pro...
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Version 0.2();
May 16, 2021
by
SaintBaroque
1
As of May 16th, 2021 this game has met a milestone, and gotten to the point where I can safely say It's 1/5 of the way completed. Working with this project, I've realized just how tough it is to creat...
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Launched();
December 14, 2020
by
SaintBaroque
After 6 months of working on and off, I've gotten to experience just a small fraction of what most of my idols go through. Programming has been a challenge that I'm going to look forward to beating on...
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